New stories | E-books | Awards | Story lists and tags | About me | Contact me
Honored in the Rainbow Awards, Dusk Peterson writes historical adventure tales that are speculative fiction: alternate history, historical fantasy, and retrofuture science fiction, including lgbtq novels and young adult fiction. Friendship, family affection, faithful service, and romance often occur in the stories.
Mx. Peterson is the author of Turn-of-the-Century Toughs, a cycle of alternate history series (Young Toughs, Waterman, Life Prison, Commando, Michael's House, The Eternal Dungeon, and Dark Light) about adults and youths on the margins of society, and the people who love them. Set in the nineteenth and twentieth centuries, the novels and stories take place in an alternative version of America that was settled by inhabitants of the Old World in ancient times. As a result, the New World retains certain classical and medieval customs.
Dusk Peterson has also written The Great Peninsula, a cycle of fantasy series (Young Spies and The Three Lands) about an epic battle between cultures, set at a time when a centuries-old civilization is in danger of being destroyed.
A resident of Maryland, Mx. Peterson lives with an apprentice and several thousand books.
This website is intended for readers who are permitted to read books in the adult section of their public library. A portal for young adult readers is available at ya.duskpeterson.com.
Blog | Goodreads | Twitter | Facebook | Tumblr | AO3
To receive notices of e-book publications and
free fiction, subscribe to Dusk Peterson's e-mail list.
You can unsubscribe at any time. (More information about the list.)
If the above form doesn't work for you, click on this link:
Subscribe to the e-mail version of Love in Dark Settings Press ¶ Stories by Dusk Peterson
Click on the covers for more information.
NEW E-BOOK SERIALIZATION OF A 2011 VOLUME
Click on the cover for more information.
Now available in multiformat. Click on the covers for more information.
Click on the covers for more information.
REVIEW: The Shining Ones (The Eternal Dungeon)
"Everything Dusk Peterson writes is ridiculously deep, rich, and satisfying. The Shining Ones is no exception. It was strikingly beautiful. The prose lingers and swirls." —Inked Rainbow Reviews on The Shining Ones (The Eternal Dungeon).
FREE FICTION: Night Shadow (Darkling Plain)
A reissued story at Archive of Our Own.
about my fiction at Archive of Our Own.
Night Shadow. "That will be your death."
A prince who could see beyond his borders but not see the people around him. . . . An enemy who would take any measure to get what he wanted. . . . And now a stranger has brought news to the prince of an approaching danger.
Young though he is, Farsight has inherited a powerful gift from his father that allows him to protect his realm. But when a conniving king in a neighboring country sets his sights on Farsight's mountain of gold, the prince will need help to protect himself against an assassin's knife. Will a newfound companion-in-arms be enough to save Farsight, once the Night Shadow crosses the border?
FEATURED BACKLIST TITLE: Spy Hill (Commando)
"Fairview was the finest friend a man could have, and the finest battle-companion. I dared not risk doing anything that might break our friendship."
On a hot summer's day, on a high hill surrounded by the enemy, the best battle-companion can turn out to be the truth.
Rook and Fairview have worked alongside each other for years, first as officers in the navy, then as officers on a steamship, and finally as colonels in an invading army. Members of a nation where tiny differences of rank are considered all-important, the two men defy convention by treating each other as equals.
But now their life-long bond is about to meet its greatest strain, when they are ordered to seize and defend a hill whose landscape is unknown, in the company of soldiers who may be incompetent or treacherous. Will Rook and Fairview's friendship remain by the end of the battle? Or will their lives take an unexpected detour as they struggle to survive on Spy Hill?
This novella (short novel) of friendship and gay love can be read on its own or as part of Commando, a historical speculative fiction series that imagines what the South African Boer War could have been like if it had been fought on American soil.
¶ Available as a multiformat e-book (epub, html, mobi/Kindle, pdf, doc): Spy Hill.
As we reached the main trench, I bent down on one knee to inspect it. The stone breastwork that Spearman's sappers had built in front of the main trench – and in front of the right-flank and left-flank trenches – reached no more than a hand's span toward the sky.
"We'll be on our bellies if anyone shoots at us," said Major Arundel, Tice's second-in-command, who had come over to see how the other two battalions were doing. "Still, these stones are solid enough. They should do their work in shielding us, since the Mippites will have to shoot at us from far down on the slope. We should be able to kill any attackers before they come near enough to harm us." He glanced over his shoulder. Tice had evidently given up on swaying the General; he had stepped away from the General's rock, disgust on his face. To my dismay, I saw that the General was sitting in his field-chair now, smoking a cigarette and reading a book of poetry.
"I heard a rumor that his father forced him into the army," said Arundel, shaking his head. "He didn't want to be a soldier at all; he wanted to work for peace between Mip and the Dozen Landsteads, through the High Masters' diplomatic office."
"Even so," said Fairview, "he knows how to shoot a gun. I've seen him."
"Oh, yes, sir; he received military training in school," said Arundel. "But knowing how to fire a gun and being willing to do so – that's another matter."
Too many of Fairview's men were listening in on us; it would not do for them to think we had no faith in our General. I said stiffly, "It's not the General's job to shoot guns. His job is to issue orders."
"That's so, sir," said Arundel, saluting me in acknowledgment of my reprimand. "If you'll excuse me, Colonel Fairview, Colonel Rook – I should be getting back to my men."
"Prayers," murmured Fairview as he knelt down beside me to look at the shallow trench. It went down barely a foot before the sappers had hit rock.
"How many prayers do you know?" I tried to smile.
"Oh, plenty." Fairview turned to accept a sip of water from Davey, who was holding Fairview's water bottle. "When we joined the navy . . . do you remember that day?"
I nodded. "I was just remembering. We flipped to see who went first in line."
Fairview laughed. "Did we? I'd forgotten that, after all these years. Well, the night before we joined, I went to my grandmama and asked her what advice she had for me. My grandpapa had been a soldier, and I thought she might have overheard him talking about military matters before he died."
"Indeed?" I relaxed back onto my haunches. Around us, the enlisted men were tidying up after their breakfasts, while their officers checked to see that everyone's rifle was loaded, everyone's extra ammunition was at hand. In the dressing station, doctors and their assistants carried out final preparations. There was no sign yet of the stretcher-bearers and water-carriers, though I knew that Fairview had sent orders for their arrival, after he discovered that the General had neglected this task.
Fairview nodded, pushing back his helmet. The morning sun was growing brighter; an occasional bird flew past us, chirping brightly. Otherwise, all I could hear was the equally bright chatter of our men. "She taught me as many battle prayers as she could recall, and then she said, 'Alec my boy, the most important thing to remember is to put your affairs in good order before you go into battle. It's no use worrying about your affairs, once battle has begun. You need to do beforehand everything that needs to be done. The Fates get awfully annoyed at you if you arrive in afterdeath and tell them you've forgotten to do something. It's like leaving a stove fire going when you depart the house."
Fairview's messenger-lad put his hand over his mouth to smother his titter. I laughed outright. "And have you followed her advice?"
Fairview gave a quirk of a smile. "I suppose not. I've always been poor at tending to needed tasks."
"You're not the one who needs to make that confession." I frowned as I glanced back at the right flank. All seemed in order among my soldiers; the officers, good men, had noticed the brightening light and were urging the enlisted men into position in the trenches. It occurred to me, as I looked around, that Fairview's men were already in position, as were Tice's.
It was true enough, that Fairview and I made decisions jointly. But I had always been a bit slower than him in thinking matters through. The result of this was that, time after time, Fairview had acted first, and I had followed in his wake. It was the only flaw in our otherwise flawless friendship.
I looked over at Fairview again, and was surprised to see that he too was frowning. "Is something on your mind?" I asked. With one hand, I indicated the scene before us.
"The fighting, you mean? No. We've done everything we can to prepare, given our orders. It's just . . . Well, this isn't the place to talk about it, I suppose. Big ears." He looked over at Davey, who had been leaning in to listen. The lad blushed and ducked his head. Fairview laughed and patted him on the shoulder.
"Sir!" It was Branchwater, Fairview's second-in-command. "The mist is lifting!"
Fairview and I rose to our feet. Everywhere, despite the orders to entrench, men were standing up, trying to peer through the pale veil that was lifting as we watched. Whiteness turned to green and brown; I saw spread before us the lower ground that led to Fort Frederick. It was dotted with soldiers, many of them clustered near a creek at the foot of Spy Hill. Some of the soldiers below were already climbing.
My eyes rose further up. To the northeast I could see a magnificent range: the highest mountains I'd spied yet in Mip. And to our left, barely six hundred yards away, was the knoll to the north of Spy Hill. Light glimmered on rifle barrels there.
"Sweet blood," whispered Fairview. It was a prayer.
Then came a boom from Fairview Mountain, and the creek shook. Every man on the summit fell to his stomach.
The Mippite gunners had found us.
¶ Available as a multiformat e-book (epub, html, mobi/Kindle, pdf, doc): Spy Hill.
NEW YOUNG ADULT COMPANION SERIES TO THE THREE LANDS
I've started a new young adult series that is a companion series to The Three Lands. It's called Young Spies, and it will center upon teenage characters in the Three Lands of the Great Peninsula. As with the Turn-of-the-Century Toughs cycle, I've given this cycle of two series a name: The Great Peninsula. And as with Young Toughs, this is a YA crossover series, intended to be read by both young adults and adults.
(As an aside: I was stunned to discover that nobody, in the history of American publishing, has ever before used the title "Young Spies" for either a book or a series. What are the odds of that?)
To start the series, I'm serializing Law Links, which was previously published in the Three Lands series but which I've shifted to Young Spies because its protagonist is a teenager.
You'll see that I've managed to figure out a way to keep the stories
of The Three Lands available at Amazon while I bring out the new
multiformat editions. However, the series omnibus will be unavailable for
Turn-of-the-Century Toughs is a cycle of alternate history series about adults and youths on the margins of society, and the people who love them. Set in the nineteenth and twentieth centuries, the novels and stories take place in an alternative version of America that was settled by inhabitants of the Old World in ancient times. As a result, the New World retains certain classical and medieval customs.
Young Toughs. During the turbulent years between the cannonball battles and the atom bomb, life is not easy for young people. ¶ Young Toughs is an alternate history series about the struggles of youths in the nineteenth and twentieth centuries.
Waterman. How can a youth from a bay island boarding school survive when he is sent to a futuristic prison? ¶ Waterman is a speculative fiction series set in an alternative version of the Chesapeake Bay region during the 1910s and during the future as it was envisioned in the 1960s.
Life Prison. They are imprisoned until death, and their lives cannot get worse . . . or so they think. But when an unlikely alliance forms against their captors, the reformers risk losing what little comforts they possess. ¶ Life Prison is an alternate history series about male desire and determination in nineteenth-century prisons.
Commando. The nautical nation is backed by the military might of an empire. The mountainous republic is populated by farmers and shopkeepers, and it has no standing army. The nautical nation is about to make the mistake of attacking the mountainous republic. ¶ Commando is an alternate history series that imagines what the South African Boer War could have been like if it had been fought on American soil.
Michael's House. In a world where temples are dying and sacred theaters have been replaced by brothels, what will happen when a hard-headed businessman joins forces with an idealist? ¶ Michael's House is an alternate history series set in a Progressive Era slum.
The Eternal Dungeon. In a cool, dark cavern, guarded by men and by oaths, lies a dungeon in which prisoners fearfully await the inevitable. The inevitable will be replaced by the unexpected. ¶ The Eternal Dungeon is an alternate history series set in a nineteenth-century prison where the psychologists wield whips.
Dark Light. Only in the dark can one truly see the light. ¶ Dark Light presents short reads from Turn-of-the-Century Toughs.
Turn-of-the-Century Toughs series
If a god were to appear in the Three Lands, would his appearance bring an end to the fighting between nations? Or would he merely help to spark an inferno of war?
As the inhabitants of the Three Lands struggle to adjust to the appearance of an unexpected visitor into the human world, two people will play crucial roles in the conflict. One is a young Emorian – clever, courageous, and affectionate – who will come to understand the Koretians with a depth and intimacy that few others of his land can match. The second person is a young Koretian whom the Emorian will seek to destroy.
The Great Peninsula is a cycle of fantasy series about an epic battle between cultures, set at a time when a centuries-old civilization is in danger of being destroyed.
Young Spies. With the entire Great Peninsula at war, even the youngest inhabitants need to fight and spy against the enemies. Unfortunately, one of the youths is a god. ¶ Young Spies is a fantasy series about a world at war, in which young men and young women take part in warfare and espionage. The series is inspired by conflicts between nations during the Roman Empire and the Dark Ages.
The Three Lands. He vowed himself to his god. Now the god is growing impatient . . . ¶ The Three Lands is a fantasy series on friendship, romantic friendship, romance, and betrayal in times of war and peace. The series is inspired by conflicts between nations during the Roman Empire and the Dark Ages.
The Great Peninsula
My online nonfiction is also available.
I've written a lot of nonfiction.
The Great Peninsula timeline, with stories linked in chronological order.
List of published fiction in reverse order of the date of composition. Includes publication histories for each of the stories.
List of published fiction by date of publication. Also serves as a timeline for my literary life.
My blog, e-mail list, and social networks. Stop by to see which stories I've just released, or simply to chat.
Shared universes. Fan works! Commissioned art! Stories and art set in my worlds by other authors and artists.
Word counts and progress report. For those interested in my creative process or in figuring out how far a series is from being finished.
All writings by Dusk Peterson are copyright © 1981–2016 Dusk Peterson. For more information, see the author's policies on copyright, sharing, derivative works, and fan works.
Permission is granted for the reposting and reprinting of the banners, covers, and story summaries (blurbs) for the purposes of providing information on Dusk Peterson's writings. Please link to duskpeterson.com if possible.
Constructive criticism, enquiries, and idle chit-chat may be sent to
Mx. Peterson at
duskpeterson(at)fastmail.fm. If your e-mail is time-sensitive, please include
the word "urgent" in the subject line, because my apprentice monitors my
inbox when I'm offline.